Ashwinder
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Tiny beast, unaligned


Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft., swim 30 ft.


STR DEX CON INT WIS CHA
2 (-4) 16 (+3) 11 (+0) 1 (-5) 10 (+0) 3 (-4)

Damage Resistance fire
Senses blindsight 10 ft., passive Perception 10
Languages
Challenge 1/8 (25 XP)


Action


Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage, and the target must make a DC 10 Constitution saving throw, taking 5 (2d4) fire damage on a failed save, or half as much damage on a successful one.


Ashwinders are venomous snakes in the deserts of Dargaul and the forests of Baridor and Montega. The venom reacts with the blood of a victim to burn them from the inside. They require heat to incubate their eggs, often lay them in the desert sun or the path of forest fires.

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