Bren Martron
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Medium humanoid (human), chaotic evil


Armor Class 12 (15 with mage armor)
Hit Points 38 (7d8+7)
Speed 30 ft.


STR DEX CON INT WIS CHA
9 (-1) 14 (+2) 13 (+1) 16 (+3) 10 (+0) 13 (+1)

Saving Throws Int +5, Wis +2
Skills Arcana +5, History +5
Languages Asheri, Cathian, Eldritch, Faerie
Challenge 3 (700 XP)


Spellcasting. Bren is a 7th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). He has the following wizard spells prepared:

i Illusion spell of 1st level or higher

Displacement (Recharges after Bren casts an Illusion Spell of 1st Level or Higher). As a bonus action, Bren projects an illusion that makes him appear to be standing in a place a few inches from its actual location, causing any creature to have disadvantage on attack rolls against the illusionist. The effect ends if he takes damage, is incapacitated, or his speed becomes 0.

Actions


Dagger. Melee or Range Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

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