Human Elf Dwarf Sprite Gnome Baask Half-Elf Goblin


When journeying across the myriad lands of Schön, you will certainly encounter a variety of folk—the slight and the tall, the overt and the subtle. Her people produce a spectrum of colors, shapes, and sizes, clothed in a wide variety of styles and hues and uttering the assorted dialects of numerous languages. They represent many races, from the wildling sprites and stoic dwarves to majestic elves, mingling among a variety of human ethnicities.

In the beginning, the One True God, Elaerus, created the world and the peoples who dwell and reign on and in and over it. To the Elves He gave the Faerie Realm, to the Dwarves He gave the Underworld, and to Man He gave the Mortal Lands.
~ The Antecedents 1:1-3

Choosing a Race

While humans—often called the race of Man—are the most common people Schön, there are many species of intelligent creatures which you might play.

While not every intelligent species is appropriate for a player-character, dwarves, elves, and humans certainly are, and these races make up the typical adventuring party. Also appropriate are gnomes, sprites, and half-elves, though these are much less common.

Your choice of race affects not only statistical and mechanical aspects of your character but cultural as well. When selecting a race, consider the kind of character you want to play. For example, an elf could be a good choice for a stealthy ranger or a powerful wizard, while a dwarf makes for an excellent heavily armored warrior.

Your character's race not only affects his ability scores and traits but also provides the prompts for building his story. Each race’s description in this section includes information to help you roleplay a character of that race, including personality, physical appearance, features of society, and racial alignment tendencies. These details are suggestions to help you think about your character; adventurers can deviate widely from the norm for their race. Though, it’s worthwhile to consider why your character is different, as a helpful way to think about your character’s background and personality.

Racial Traits

The description of each race includes racial traits that are common to members of that race. The following entries appear among the traits of most races.

Ability Score Increase

Every race increases one or more of a character’s ability scores.


The age entry notes the age when a member of the race is considered an adult, as well as the race’s expected lifespan. This information can help you decide how old your character is at the start of the game. You can choose any age for your character, which could provide an explanation for some of your ability scores. For example, if you play a young or very old character, your age could explain a particularly low Strength or Constitution score, while advanced age could account for a high Intelligence or Wisdom.


Most races have tendencies toward certain alignments, described in this entry. These are not binding for player characters, but considering why your dwarf is chaotic, for example, in defiance of lawful dwarf society can help you better define your character.


Characters of most races are Medium, a size category including creatures that are roughly 4 to 8 feet tall. Members of a few races are Small (between 2 and 4 feet tall), which means that certain rules of the game affect them differently. The most important of these rules is that Small characters have trouble wielding heavy weapons, as explained in the Equipment section.


Your speed determines how far you can move when traveling (“Adventuring”) and fighting (“Combat”).


By virtue of your race, your character can speak, read, and write certain languages. For a full list see the Languages section.


Some races have subraces. Members of a subrace have the traits of the parent race in addition to the traits specified for their subrace. Relationships among subraces vary significantly from race to race. For example, the moon elves and twilight elves live side-by-side in the Forest of Dreams serving in different roles within the same culture and families. However, the sun elves and scarlet elves were once one people who were divided over a great moral conflict and now live apart.

Human Elf Dwarf Sprite Gnome Baask Half-Elf
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