Spider Queen Spawn
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Medium humanoid, lawful evil


Armor Class 15 (natural armor)
Hit Points 82 (11d8 + 33)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
16 (+3) 16 (+3) 16 (+3) 11 (+0) 10 (+0) 12 (+1)

Saving Throws Dex +6, Wis +3
Skills Perception +3, Stealth +6
Damage Resistance poison
Senses darkvision 60 ft., passive Perception 13
Languages Abyssal, Cathian
Challenge 5 (1,800 XP)


Spider Climb. The Spider Queen spawn can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Walker. The Spider Queen spawn ignores movement restrictions caused by webbing.

Action


Multiattack. The Spider Queen spawn makes two attacks, only one of which can be a bite attack.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 8 (2d4 + 3) slashing damage. Instead of dealing damage, the Spider Queen spawn can grapple the target (escape DC 13).

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) poison damage. The target’s hit point maximum is reduced by an amount equal to the poison damage taken, and the queen Spider Queen spawn regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.


Spider Queen spawn are the living servants of a queen spider.

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