Wyr'Barrock
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Large giant, nuetral evil


Armor class 16 (banded mail)
Hit Points 80 (10d10 + 20)
Speed 30 ft.


STR DEX CON INT WIS CHA
20 (+5) 10 (+0) 14 (+2) 12 (+1) 14 (+2) 16 (+3)

Saving Throws Str +7, Con +4, Wis +4
Skills Deception +5, Perception +4, Stealth +2
Senses darkvision 60 ft., passive Perception 12
Languages Cathian, Draconic, Hargaden
Challenge 6 (2,300 XP)


Dragon Fanatic. Wyr'Bar-ock has advantage on saving throws against being charmed or frightened. While he can see a dragon or higher-ranking Dragon Cultist friendly to him, he ignores the effects of being charmed or frightened.

Fanatical Advantage. Once per turn, if Wyr'Bar-ock makes a weapon attack with advantage on the attack roll and hits, he deals an extra 7 (2d6) damage.

Pack Tactics. Wyr'Bar-ock has advantage on an attack roll against a creature if at least one of the cultist's allies is within 5 feet of the creature and the ally isn't incapacitated.

Spellcasting. Wyr'Bar-ock is a 1st-level spellcaster. His spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attack). He has the following spells prepared:

  • Cantrips (at will): resistance, sacred flame, thaumaturgy
  • 1st level (2 slots): cure wounds, heroism, shield of faith

Actions


Multiattack. Wyr'Bar-ock makes two attacks with his battleaxe or his javelins.

Large Battleaxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage, or 16 (2d10 + 5) slashing damage if used in two hands.

Large Javelin. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 12 (2d6 + 5) piercing damage.

Battlecry (1/Day). Each creature of Wyr'Bar-ock's choice that is within 30 feet of him, can hear him, and not already affected by Battle Cry gains advantage on attack rolls until the start of his next turn. Wyr'Bar-ock can then make one attack as a bonus action.


Gear. Large banded mail, large battleaxe, large javelin x6. Additionally, Wyr'Bar-ock carries a pouch with 120 gp and a ruby worth 200 gp.


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