Young Flame Dancer Wyvern

Large dragon, neutral evil

Armor Class 19 (natural armor)
Hit Points 161 (17d10 + 68)
Speed 40 ft., fly 80 ft.

15 (+2) 16 (+3) 19 (+4) 15 (+2) 13 (+1) 16 (+3)

Saving Throws Dex +7, Con +8, Wis +5, Cha +7
Skills Acrobatics +7, Deception +7, Perception +9, Persuasion +7, Stealth +7
Damage Immunities fire
Senses blindsight 30 ft. darkvision 120 ft. passive Perception 19
Languages Draconic, Eldritch, Primordial
Challenge 9 (5,000 XP)

Fire Incarnate. All fire damage dealt by the dragon ignores fire resistance but not fire immunity.


Multiattack. The dragon makes one bite attack and two claw attacks.

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 13 (2d10 + 2) piercing damage plus 3 (1d6) fire damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage plus 3 (1d6) fire damage, and the target is Grappled (escape DC 14). Until this grapple ends, the target is Restrained, and the dragon can’t use its talons on another target.

Fire Breath (Recharge 5-6). The dragon exhales fire in a 30-foot cone. Each creature in that area takes 56 (16d6) fire damage, or half damage with a successful DC 16 Dexterity saving throw.

Change Shape. The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon’s choice).

In a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.

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